Indeed, like certain avatars in this book, such powers may differ between different forms of a specific entity. Yet another speculative claim suggests that this entity was spawned by Azathoth or brought by the Daemon Sultan from elsewhere. CYMAEGHI (Great Old One) When the summons was completed a silence fell upon the devotees. Fighting 80% (40/16), damage 1D6+1D6 Clutch (mnvr) 80% (40/16), damage 1D4+1 (see above) Fighting Tendril pull (mnvr) Bite Armor None. Most humans fall into an awed stupor in this Old Ones presence if they fail an Extreme POW roll. Certainly, as this Great Old One appears to be able to move freely, it is a veritable living god in human terms, so those seeking a tangible belief would find something gruesomely appealing in Baoht Zuqqa-Mogg. Thus, each entry highlights the often-conflicting data concerning these beings, leaving each Keeper to draw their own conclusions and mold the entities to fit their own concept of the Mythos. Comes the Yellow King! humans), forcing them to retreat or return from whence they came. Something in the human brain detects Basts presence and manufactures an image, that of a cat- or lion-headed woman. 92 DEITIES OF THE MYTHOS GOL-GOROTH enough blood has been spilled in its name. Sprouting from atop was a smaller spherical head containing three small eyes, as well as a long snout-like organ. In remote areas, whole communities or tribes may be Cthulhu worshippers, unaware they are a cog in the grand mechanism of Cthulhus dreams. Music of the Spheres: a never-ending song, cast out into the void, that can awaken dead and slumbering gods or cause such strange life to be born. It reforms in 1D10 years. If reforms in 2D10 years. The information within is designed to bring the creatures and bizarre races of the Cthulhu Mythos to life at the gaming table, as well as all manner of Great Old Ones, Outer Gods, Elder Gods, Avatars, and Unique Beings. Flying Drain: as above, but Ossadagowah takes flight with the victim still attached to its tendrils. The Lady is a spellbinding and commanding presence, whose words and looks carry deep undercurrents of meaning. Ancient texts cite the deity as master of all fire vampires and sometimes known as Fthaggua, although other sources suggest Fthaggua is the spawn 49 CHAPTER 2 m a l Encounters Unless some terrible calamity has befallen, encounters will be with Cthughas minions, be they human cultists or its fire vampires. The differing pheromones produce a spell-like effect (refer to the spell descriptions as necessary), cost 5 magic points to produce (only one may be active at any time, but can be changed within one round to then take effect 1D4 rounds later). also check out my reddit post :), https://www.reddit.com/r/TheTrove/comments/olqbqv/mirroring_400gb_of_the_trove_is_morally_wrong/. Dan Harms Cthulhu Mythos Encyclopedia, published by Arc Dream Publishing, is also an invaluable . The tome goes on to say that certain doorways lead into this hidden domain, granting access to Yu-mengtis, and enabling it to sometimes enter this reality for short periods. 163 CHAPTER 2 m a l NYARLATHOTEP: AVATAR PROFILES Sample profiles of various avatars; see individual avatar entries for Sanity loss and specific powers. At any point where 221 CHAPTER 2 m a l Other names: Chuma, the Drowner, Mother of Nightgaunts, the Patient One, the Watcher. Possession: when manifesting, Saaitii possesses the nearest animal or human, corrupting and twisting flesh to create a swine-like horror. Aura Magic POW: 130 Magic Points: 26 Spells: Knot Flesh, Liquid Death, Swelling Torment; others as desired by Keeper. Scoop (mnvr): each round 1D4 investigators or other humans are scooped up by Cthulhus flabby claws or face tentacles to die hideously. Encounters are, in the main, 88 DEITIES OF THE MYTHOS Certain texts describe Glaaki coming to Earth within a meteorite that is believed to have shattered before impact, causing shards of the entity within to be scattered across the globe. Aura Cult Death and fate figure largely in modeling the atmosphere of this entity. Fighting Kiss (bite) 85% (42/17), damage 2D6+2D6 70% (35/14), damage 5D6 Armor 5-point flesh (human form); 10-point flesh (monstrous form). Again, common to all is a pair of long and narrow wings rising from the back. Humans suffer 1D10 freezing damage per round, plus, if unable to succeed with an Extreme POW roll, the loss of 10 points of CON per round (a successful CON roll means the loss of 1D6 points of CON); if reduced to zero CON, the victim is frozen solid. Whether children is an accurate term is in doubt, as they could equally be splinters or fragments of Cthulhu allowed to develop into adulthood. Volks states that Cthylla is kept imprisoned in Rlyeh, not by Elder wards but rather by Cthulhus will, due to her value in ensuring that deitys immortality. It is a human figure, usually wrapped in darkness and possessing horns. Aura Zu-che-quons arrival is heralded by all light sources being smothered, with darkness falling across the area. bullets). Powers The Hunt: those who have been marked by Iod find themselves hunted by the Old One in their dreams as well as in life. Fighting 80% (40/16), damage 2D10 (see above) Devour brain (mnvr) 80% (40/16), damage 1D6 + 1D10 INT per round (see above) Armor 20-point extra-terrene wrinkled hide. Scott David Aniolowski, 2006 Dedicated to Matt Anderson, a fellow seeker of monsters and secrets. The Journal of Enda Foley (a single volume, said to be housed in the Trinity College Library, Dublin) may provide 60% (30/12), damage 6D6 40% (20/8), damage 1D6+2 Armor 15-point carapace. At the end of this period, the person should attempt an INT or Mathematics roll, both at Extreme difficulty: if successful, they have solved the puzzle; if not, they must begin anew, although the period of time is now halved. The impression was startling and unnerving, conjuring to mind that this was not some artistic license but rather that I was seeing a being captured in Realism, whose form can only have been fashioned by an insane god. After their grisly birth, a brood seeks to disappear and hide (they are easily killed) until the time when the Great Old Ones walk the Earth again, when they will metamorphose into smaller versions of Eihort and become its willing attendants. Distorted and fragmentary telepathic contact with Abhoth may cause a creative spurt in some humans, much like the dream contact of Great Cthulhu, causing them to fashion art from clay, paint, or even extreme body modification. This material is protected under the copyright laws of the United States of America. Those swallowed suffer crushing within Ghizguths enormous gelatinous bulk as well as being burned by digestive acids (5D6 damage per round). 59 CHAPTER 2 m a l CTHULHU: LEVIATHAN Chorazin, Cthulhus voice Sanity Loss: 1D4/1D6+2 Sanity points for initial encounter. What is this Deitys relationship to others? The Outer Gods are said to govern the universe on a grand scale. Otherwise, it may use hands, feet, or face tentacles to kick, swipe, or strike twice a round against specified targets. (Avatar) Watson described it like a vision that appeared on the screen but somehow overlaid on top of the regular image. In these terms, one may conjecture that both these entities are the progeny of another, perhaps greater, being, as yet unknown. Of course, most members of the Cthulhu Cult are not aware they are part of an organization spanning the world. roll average STR 8D105 220 CON 8D105 220 SIZ (8D10+6)5 250 DEX 2D6+65 65 Average Hit Points: 19 Average Damage Bonus (DB): +1D6 Average Build: 2 Move: 1D101 Aura Strangeness abounds. Vulnerabilities None of the entries provide an exhaustive list of vulnerabilities in fact, vulnerabilities are usually not listed at all. For human explorers of this realm, the Old Ones ignorance of humanity may give it a reason to investigate and dissect those unfortunate enough to cross its path, or it could simply ignore such lesser life as unimportant and irrelevant. Its strike damage varies randomly, roll 1D6 to determine the strength of the attack: ZHAR & LLOIGOR (Great Old Ones) The shaman described them as, the Two in One, saying that each could not exist without the other. Sacrificial Summons: blood sacrifice made specifically to Saaitii has a 30 percent change of summoning the deity within 1D10 hours. Lilith is believed to share some connection to Nyarlathotep, although this link is thought to veer close to antagonism and enmity. 73 CHAPTER 2 m a l Encounters have summoned the god, but not successfully bound it, being dissolved only to be reformed, atom by atom, in some other place, world, or dimension. Humans caught in such a gale should attempt a DEX roll to keep their footing or be hurled through the air and then land with 1D6 damage; for every additional 5 magic points invested, increase the DEX rolls difficulty one step (and then add penalty dice), and increase damage severity by a further 1D6 points. Powers Devastation: this great storm destroys crops, forests, and houses for miles around, with the land, left barren and broken. Some spells may cause harm or affect the avatar at the Keepers discretion. 185 CHAPTER 2 m a l Other names: the Cunning One, the Scaled One, Sol-bak, Sse-blok. Tongue: a deep penetrating (though bloodless and painless) hole-shaped wound is formed. A living thing beyond reason or understanding. The illumination reveals the ghastly depths between the stars and galaxies, the terrors that lurk within and without, and Aura Great secrecy surrounds this avatar, with those aware of its existence being determined (and demented) enough to kill to keep it a secret. When this wine is drunk it causes a sudden rush of vitality, healing 1D6+3 hit points and curing disease. Other names: Lilit, Night Queen, Qallit-ur, Queen of Lies. A cavalcade of monsters and god-like alien intelligences beyond human understanding, all vividly detailed and portrayed. Flame Lash Cast Away (mnvr) Dodge 75% (37/15), damage 3D6 (ignores mundane armor) 75% (37/15), damage 6D6 (see above) 80% (40/16) Armor None. Indeed, investigators going head to head with these entities will find such encounters lethal. 16 UNKNOWABLE: ABOUT THE GODS OF THE MYTHOS Physical Manifestation over POW 90 will require an investigator to make an Extreme success, so think carefully how high you want to set that bar. With every movement it made came a sickening slapping and squelching sound. Encounters with Tulzscha are rare and most likely to come via its cultists or in the shape of those possessed by a portion of the Outer God. In addition, the black sun occasionally sends forth gouts and burst of black flames that can disintegrate flesh. If reduced to zero hit points, Aphoom Zhah vanishes back to its home. The Elder magic appears to be engraved into the land, affecting anyone who joins the community and lives there for 12 months. In the main, individuals wanting to alter the course of their life or obtain some historic truth are the primary followers of Daoloth. As the earth stirred beneath our feet and the temperature dropped, the darkness congregated and amassed into a swirling vortex. humanity to conjure meaning and definition to explain such phenomena, with the entity reshaped and fashioned in the likeness of earthly gods. Of course, given it changeable physicality and separated physical forms, Yidhra may appear as any gender, with any sexual orientation. The entitys presence, while incorporeal, may be felt as tremors in the air. Old legends tell of mighty storms sent by the gods to punish the weak and those who have turned away from their faith. Engulf (mnvr) Grab (mnvr) 100% (50/20), damage 2D6 95% (47/19), held, then either dropped from a height or brain devoured (see above) Armor None. While activities in the Severn Valley are most noticeable, given the deitys ability to touch upon other places and times, cults to this Old One may exist at any point in human history and in any place. In contrast, the entity may spend 3 magic points (per person affected) to instead appear in a more charming and beguiling form (a successful Hard POW roll resists this illusion) that does not cause a Sanity roll (until its true form is later revealed). Is it opposed to another being? I cannot describe whether it possessed a nose, mouth, or anything one could find cognizant, so different and yet so familiar was its aspect. Some written accounts claimed to found and visited the entity within its subterranean lair, although these appear unreliable at best and fanciful at worst. Powers Scream: its continual scream provokes a Sanity roll to all within 1 mile (1.6 km), with those failing losing 1D6 Sanity points immediately, and then 1D2 points per hour thereafter while Arwassa remains in the vicinity. Known on numerous worlds in various times, this entity is seen by some as protector of sorts, able to aid those who call upon its name. A range of monsters with game characteristics and evocative artwork. Regenerates 5 hit points per magic point (death at zero hit points). Ygolonac Possible Blessings Hand of God: particularly favored followers may be blessed with slit-like mouths developing on one or both of their hands. Certainly, somehow finding and getting inside a shan vessel would bring one face to face with a shrine to the entity, which could, in turn, lead to some form of a psychic vision of Xada-Hgla. This continues until the target is dead, The Black is dispelled or withdrawn by Yibb-Tstll, or the target is able to immerse/spray themselves in running water (which destroys The Black). 12 UNKNOWABLE: ABOUT THE GODS OF THE MYTHOS unexpected or puzzling. Some go so far as to claim that Nyarlathotep is simply a living manifestation of Azathoths subconsciousness, although certain cults devoted to the Crawling Chaos may beg to differ. When the growth is complete, in a night or two, the spine drops off, leaving a livid wound that does not bleed and from which emanates a network of red lines. Despite such changes, Tulzscha is unable to move from the point of its summons/manifestation and is effectively immobile (in the void of space, it is free to move). Certainly, significant portions of the Revelations of Glaaki are concerned with the worship and hideous rites of Ygolonac, and, as that tome is (or was) allegedly created by the hands of Glaakis worshippers, some reason must be assumed to exist for Glaaki to favor Ygolonac. What gifts does this Deity bestow? It consists of two large volumes. Curious about the difference? Other names: Bloody Feaster, Ill-og-Xoth, Roi-Yugg, Sunken One, the Twisting Horror, the Unwaking Sleeper. (Great Old One) Behold the white flame! The truth of the matter remains, as ever with things concerning the Mythos, uncertain. In places, like Earth, where such manipulation appears to require assistance, Yog-Sothoth seems unable to break through without a foolish human or alien to open a Gate or breach the space-time barriers. Occasionally, a small group or lone sorcerer chooses to serve Iod in the hope of receiving blessings in the form of magical knowledge or as a means to direct dire retribution against those who have been perceived to have wronged them.
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